I’ve been busy, last week launching Galens Gamble adventure while typing up the next 20 rooms of the Lich’s Pet Dungeon and I’m also working on another product “Gork Sketches” a collection of my character sketches. But ontowards the dungeon content!
There are a few empty room in this part, maybe you got some good ideas for stuffing?
I’m dying to know!
Lets get too it then!
Room 21-41 of the Lich’s Pet Dungeon
A: empty and dusty chance of finding 1d6 coins
The room has been designed to be a prison and it has a prisoner, the Kendar named Threefoot. He is not entirely sure why he is being kept prisoner and they took all his stuff!
A Mage Galvan (creature catalogue 29) is guarding the Kendar.
A Gremlin Mage has put up residence in this room.
A barren room, except for a stone pillar in the middle. On top of the pillar is a small glass box and inside it on a small pedestal rests a diamond. The glassbox is affected by a Timestop spell and the diamond inside is a Delayed Blast Fireball.
A gargantuan Gargoyle is keeping vigil here.
The room is empty, except for a single statue which can be pushed aside as a secret door revealing a stash of treasure.
TRAP! A big square in the middle of the floor is weight sensitive and may break off dropping anyone on it into a big pit beneath it. Amongst other unfortunate would be explorers at the bottom can be found a magic weapon.
Two Silver Golems are standing watch here (creatuer catalogue 25)
There is a statue with two heads in this room, the two heads can be moved up or down. If the heads are set in the right position the floor will be activated to move like an elevator. This room leads to 15a underground (note: this map is yet to be revealed in a future GM Nostalgia post). The correct position of the heads are: Left head â€œupâ€ Right head â€œDownâ€.
6 Wights & 3 Wraiths are roaming this room, they seem to loiter close to the south entrance of the room.
Apparently empty, but a stone in the floor somewhere can be activated which will make part of the Western wall dissappear, to reveal a hidden door.
A gloomy room, without light you can barely make out a shadow. The shadow belongs to a Hornbetaurus!
Two Displacer Beasts are confined to this room and they are rarely fed! There is a secret door at the end of the Western hallway.
A library has been built in here, this is where the Lich keeps his non-magical books.
A study to read the books from Room 39.
This appears to be a bedroom, it even has a bed. It belongs to a cleric of chaos. If good people sleep in his bed they suffer damage, but neutral and chaotics are healed.
That’s it for this time around, I hope you enjoyed these rooms i’m working on getting the last ones done 🙂
Be sure to let us know what you’d stuff in those empty rooms!
Gork ya later!